An audiovisual team adventure game where strength isn't measured by the tip of a sword, but by the size of your heart.
Create a game that allows visually-impaired players to enjoy a game alongside video-game players.
A person who likes/wants to play with friends. They want a game that's widely accessible, well-polished, and optimistic.
Read Full Case Study -- Contains complete details on my design process.
Read Game Design Doc -- Contains game design specifications and marketing strategy.